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Posts Tagged ‘Story Engineering’

In one sense, writing 50,000 words is quite easy. You write a word. Then you write another word. And then you do the same again and again, another forty-nine thousand, nine hundred and ninety eight times. Nothing could be simpler.

So why, then, did I so signally fail to complete NaNoWriMo in 2012 and 2013? For the underinitiated: this is the challenge where one undertakes to write 50,000 words of sequential fiction in a thirty-day period (technical it’s supposed to be a novel, but I think this is veering dangerously close to delusions of grandeur). I’m not sure, but I think clues may be found in the manner in which I managed to actually finish the damn thing this year, for the first time since 2010.

Winner-2014-Web-Banner

Perhaps the nature of that 2010 win was also significant. As I was (ahem) resting from paid employment at the time, I was able to devote all my time to the project and ended up with a 115,000 word manuscript, which – when run past a professional author for comment – transpired to be irredeemable tripe with no discernable structure. This was a blow to my confidence as a writer of long fiction which it took me a long time to get over.

I blame Stephen King, and especially his book On Writing. This is an inspirational tome and no mistake, but it also promotes Mr King’s potentially lethal strategy for novel-writing, which is basically ‘have an idea, start writing about it, do 3,000 words a day until you reach the end and then stop’. In other words, don’t bother planning what you’re doing. Just trust to the creative winds.

It took me a long while to figure out that what may work for an intuitively gifted storyteller like Mr King is not necessarily going to work for the average garret-dwelling spod. I have come to the conclusion that this sort of behaviour is not going to end well for most of us. It’s like going on a 300 mile drive without bothering to check the atlas, and no real sense of where you’re actually heading to in the first place. You may cover some ground, but you’re unlikely to end up anywhere it’s worth being.

Reluctantly parting company with the King Doctrine was probably the first step towards having a chance of concluding a NaNo with a story that actually has some kind of narrative merit. Realising the importance of structure, I invested in a number of other pieces of advice which I must confess I found to be of varying usefulness.

Near the bottom of the heap, although this may be a user-friendliness issue, is the near-mythical Plotto, by William Wallace Cook. This is not so much a writer’s guide as a plot generation tool, but not one I actually found any use. Perhaps it’s just that the Kindle edition is somewhat clunky to navigate through.

More interesting than genuinely useful was 20 Master Plots and How to Build Them, by Ronald Tobias, which is strong on general information but weak on actual mechanics and detail. A step up from this, despite being somewhat disingenuously titled, was Victoria Lynn Schmidt’s 45 Master Characters, which has some useful stuff on many archetypal characters and the two main types of character arc. It’s one of the few writing handbooks I’ve read which comes close to being actually generative (i.e. giving you proper ideas).

Lani Diane Rich (aka Lucy March), professional author and writing tutor, weighs in with what she considers to be the seven crucial anchor points of essential narrative. I was rather dubious about this when I first heard about it – it seemed rather too formulaic at the time, and also that many great stories didn’t seem to stick to the scheme – but am prepared to give it the benefit of the doubt.

This is largely because of the single biggest factor in getting me across the NaNo finishing line with something I’m reasonably pleased with: to wit, Larry Brooks’ Story Engineering, a meticulous guide to the core competencies of storytelling in general, and structure in particular. Brooks breaks the story down into four chunks, assigns key plot moments and responsibilities to all of them, and then goes through what the essential plot beats are, where they need to fall and how they inter-relate. His book is perhaps a bit too strongly aimed at the aspiring professional – I have no real ambitions in that direction, as I already have a job I love and which I suspect is better for me than full-time writing would be, even if I had the talent and perseverance to think about taking it more seriously – but sitting down on November 1st with the first 37 scenes of a 50-scene novel already planned out was an enormous advantage, and without Brooks I would not have had this map to start with.

What I wrote is, in all likelihood, not very good. Ray Bradbury said that the first 500,000 words you write are inevitably going to be rubbish, and as far as long-form fiction goes I suspect I still have several hundred thousand to go before I hit the good stuff. But, whatever the problems with the characterisation, exposition, theme, description, and – yes – the structure, it does at least hang together on one level.

And, more importantly, I feel like I have fiction writing back. After the great disaster of 2010, apart from the abortive NaNos of 2012 and 2013, I’ve barely written a word of fiction. Plenty of reviews and other nonsense, as you can see, but nothing else. And I always missed it. I couldn’t figure out what my blind spot was in terms of long-form fiction, but now perhaps I have. It feels good to have this option back – the process of writing the NaNo 14 project has been a very satisfying one and I suspect it will be well before November 2015 that I have a go at something else. But not yet. Now is the time all-consuming and wholly unjustified smugness, which is something else I’ve always had a talent for.

 

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