Posts Tagged ‘monster movie’

Well, here’s something which has kind of snuck up on me: having recently watched Takao Okawara’s Godzilla Vs Mechagodzilla II, I find myself in the position of having seen all thirty-two of Toho’s Godzilla movies. This has been a long road, to be perfectly honest: there were only seventeen when I started, back in 1990, and the fact that most of the recent films are very difficult to track down in the UK did not help much. Thank the stars for the internet. It seems quite appropriate that this should form the basis of the landmark 1002nd film review on the blog (look, I do literature, not mathematics).

Godzilla Vs Mechagodzilla II was released in 1993, and was apparently intended at the time to mark a pause in production for films in the series: the first big-budget American Godzilla was believed to be imminent at the time (in the end it was another five years before it arrived, so Toho made another two movies before finally putting the series on hold). Watching the movie now I suppose you can just about discern the suggestion that things are being concluded, but for the most part it resembles the films around it, not least in the way it reintroduces famous characters from the films of the 60s and 70s.

The film gets underway with the United Nations Godzilla Countermeasures Centre unveiling their new weapon to sort the big lizard out once and for all: the severed robotic head of Mecha-King Ghidorah has been fished out of Tokyo bay (where it ended up at the climax of 1991’s Godzilla Vs King Ghidorah) and reverse-engineered so its futuristic technology can be employed in two new vehicles: Garuda, one of those flying tanks which seem to be common in tokusatsu movies, and Mechagodzilla, which is, um, a mecha which looks like Godzilla.

(There is a bit of a departure here from the original incarnation of Mechagodzilla, which – if memory serves – was basically a robot. Here it is essentially a somewhat outlandishly-designed vehicle. This take seems to have gained some traction, for the third incarnation of Mechagodzilla – the Kiryu version, from Tokyo SOS – sticks very close to the same concept. On the other hand, this may have something to do with the same guy, Wataru Mimura, writing all the recent Mechagodzilla movies.)

Flying Garuda, to begin with at least, is lovable lunk Aoki (Masahiro Takashima). In a piece of foreshadowing about as subtle as being hit by a truck, we are informed that Aoki is a huge fan of pteranodons, not that this particularly informs the plot much. However, quite early on he is redeployed to elsewhere in the anti-Godzilla corps, which if nothing else means he gets to wear a snappy cravat with a big G on it (this is actually part of the uniform).

From here we cut to a bunch of scientists on one of those remote Pacific islands which are such a common feature in these films. They are excited to have discovered some impressive pteranodon fossils, and also an actual intact egg. Excitement shifts to alarm when they realise that another egg has already hatched, and a giant pteranodon is roosting in the vicinity. The unlikely size of this beastie is explained by one of the boffins as the result of nuclear waste irradiating the island, though I’m not sure this entirely explains what pteranodon eggs are doing on a Pacific island in the 1990s.

(Now, the pteranodon is – obviously! – a new take on Rodan, one of the A-list Toho kaiju with a long and distinguished career which extends back to his own 1956 movie and is due to continue next year in a new Hollywood incarnation. The American dub of Godzilla Vs Mechagodzilla II is unique in that it reverts to using Rodan’s Japanese name, Radon. I’m going to stick with Rodan, however, as it would feel odd not to.)

The scientists go beyond alarm into actual panic when the sea erupts and Godzilla himself appears on the scene. Godzilla and Rodan catch sight of each other and promptly begin to party like it’s 1964, laying waste to most of the island in the process of their rumble. The scientists take this as a cue to make a swift departure with the egg. Being such a pteranodon nut, Aoki turns up to check out the egg in the Kyoto lab where it ends up, meeting nice young scientist Azusa (Ryoko Sano) in the process. Psychic Miki (Megumi Odaka), a regular character in these movies, is also hanging around and discovers that – fasten your seatbelts, friends – some moss sticking to the egg is actually telepathically singing to it. (Well, of course it is.)

As a result of the discovery of the singing telepathic moss, the egg hatches out, not into another pteranodon but a baby godzillasaurus, which everyone refers to as Baby Godzilla. Baby Godzilla seems essentially benign and doesn’t appear to be especially irradiated, which just adds to his cuteness. It’s never really confirmed that Baby Godzilla and the full-sized version are closely related, but big Godzilla certainly seems to take an interest in the newborn and starts heading for Kyoto. There’s only one thing to do: stand by to launch Mechagodzilla!

Well, if nothing else, I feel like I’m beginning to understand why so many of the sub-par Godzilla movies of the 1990s and early 2000s feel so samey – it’s because most of them were written by Wataru Mimura (Tokyo SOS, which is the best of the post-1992 Godzilla films, was the work of someone else). Quite apart from a rather Gerry Anderson-esque take on Mechagodzilla, what these films have in common is a tendency to treat Godzilla like bad weather – one of those annoying facts of life people just have to come to terms with – rather than the terrifying menace he is in some of the other films. Godzilla just turns up and attacks places in this film whenever the plot slows down a bit.

I say ‘plot’, but the main problem with Godzilla Vs Mechagodzilla II is that in a very real sense it doesn’t actually have a plot – not to the extent that it feels in any way structured or thought-through. Things just happen one after the other, frequently without much in the way of explanation or causality, to say nothing of occasional odd tangents. The film is reliant on things happening without any real explanation – where do the eggs come from? What the hell is the deal with the singing telepathic moss? Why does Baby Godzilla seem to have psychic powers? How come Rodan mutates into a more dangerous form halfway through the movie? I could go on.

One result of this is that something rather odd happens with audience sympathy in the course of the film. To begin with, Godzilla is the same ambiguous anti-hero as in all the movies since the 1984 relaunch of the series, and the operators of Mechagodzilla are heroic defenders of Japan. But by the end of the film, one finds oneself rooting for Godzilla – or at least expected to do so – as he takes a beating from characters who are theoretically the protagonists. The only catalyst for this is the fact that the bosses at G-Force are unspeakably cruel to Baby Godzilla, using him as bait even though he is so small and cute. I suppose if nothing else this speaks volumes about the famous Japanese vulnerability to anything cute with big eyes.

Oh well. There are a few good things about this film – Megumi Odaka, perennial second banana in this series, gets some good material, and the monster suits are generally excellent. The Rodan puppet in particular is extremely impressive. The initial battle between Godzilla and Rodan is also boisterously good stuff. Apparently this was choreographed as it was due to complaints that too many monster battles in the previous few films just consisted of monsters standing off and zapping breath-rays at each other – which makes it slightly odd that the other battles in this film consist of pretty much that exact same thing. (Although the traditional scene where the massed model planes and toy tanks of the JSDF trundle out to engage Godzilla and have no effect whatsoever also makes an appearance, and it’s like seeing an old friend when it does.)

In the end, though, one has to remember that this film is predicated on the idea that, having salvaged priceless technology from the future, the best thing the UN can think of doing with it is to build a giant cybernetic dinosaur with laser-beam eyes. Normal standards of logic and sanity are clearly not in effect. In the past I have spoken of the special pleasures of a Good Bad Movie – Godzilla Vs Mechagodzilla II is not quite a Good Bad Movie, but it is at least an Okay Bad Movie, and the dedicated Godzilla audience it was clearly made for will probably find stuff to enjoy here.


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It increasingly seems to me that the process by which major movie awards are decided resembles that by which the Catholic Church creates new saints: every aspect of a prospective candidate’s past and character is meticulously examined for doctrinal and moral purity and correctness. Old skeletons are wont to get dragged out of cupboards like nobody’s business. There was much grumbling last year when Casey Affleck eventually won the Best Actor Oscar for Manchester by the Sea, given some controversies in his past; the same thing seems likely to impact Gary Oldman’s chances in the same category this year. It’s almost as though the gong is handed out not for the work in question, but their personal conduct throughout their lifetime.

This applies to whole films as much as individuals, although in this case the vetting process can get a bit more abstract: one of the key obstacles which can rise up in a movie’s way is that of plagiarism, however you dress it up. Drawing particular flak in this department at the moment is Guillermo del Toro’s The Shape of Water. There have been allegations from the family of the writer responsible that this film draws unacceptably heavily from the plot of a TV play entitled Let Me Hear You Whisper. The acclaimed French director Jean-Pierre Jeunet has also weighed in, complaining that del Toro refuses to admit that the movie reuses elements of his own 1991 film Delicatessen.

This is really par for the course for many films these days. What I do find rather surprising is the fact that no-one is really saying much about the fact that The Shape of Water is essentially, if not a remake of Jack Arnold’s classic monster movie Creature from the Black Lagoon, then so heavily indebted to it as to have no significant independent identity of its own. Or perhaps it’s just the case that the homage is so very obvious that it’s not even worth mentioning: del Toro was in the frame to direct a remake of Black Lagoon at one point, and his new ideas for the plot were apparently where the idea of The Shape of Water originated. On the other hand, perhaps it is simply inconceivable for many people that an acclaimed critical darling with thirteen Oscar nominations could have been spawned by what’s still perceived as a trashy monster movie.

Del Toro’s movie is set, we are invited to infer, in the early 60s, and primarily concerns the doings of a lonely, mute woman named Elisa (she is played by Sally Hawkins). Her closest friends are the unfulfilled artist in the next apartment (Richard Jenkins) and her work colleague Zelda (Octavia Spencer). She seems very ordinary, and only her startling behaviour in the bathtub while waiting for her boiled egg suggests she is a woman of deep passions. (I have to say that even as the opening scenes of the film were sketching in the details of her life, my companion – who was unaware of the whole plagiarism kerfuffle – was saying, ‘Ooh, this is like Amelie‘ – a well-received film directed by, you guessed it, Jean-Pierre Jeunet.)

Elisa is a cleaner at a government science facility, and one which shortly embarks on an unusual new research project: a new specimen arrives, captured in the Amazon by relentless intelligence officer Strickland (Michael Shannon) – an aquatic humanoid creature, basically a kind of gill-man (the creature is played by Doug Jones). The gill-man is brutally treated by Strickland and his team, who believe its unique properties can give the US an edge in the space race, but Elisa manages to make a more personal connection with him. When she learns that the gill-man’s life will shortly be put in danger by the demands of the project, Elisa finds she has to take steps to protect him…

Guillermo del Toro is one of those people whose career has shown sporadic flashes of utter brilliance ever since his first film, Cronos, appeared in the middle of the 1990s. Cronos was an iconoclastic vampire movie; he has gone on to make several brilliant superhero-horror movie fusions, the historical fantasy Pan’s Labyrinth, and the aspiring Japanese-culture blockbuster Pacific Rim. Even the films he hasn’t made sound unusually enticing: for a long time he was slated to direct the Hobbit trilogy, while his efforts to realise a big-budget adaptation of H.P. Lovecraft’s At the Mountains of Madness were ultimately scuppered by the appearance of the similarly-themed Prometheus. Could this be the moment where it all comes together and he produces the classic fantasy movie he has long been threatening to, and receives the accolades he surely deserves?

Well, maybe. There are certainly elements of The Shape of Water that recall earlier films del Toro has worked on: Doug Jones played a broadly similar gill-man character in the two Hellboy films, for instance, while anyone familiar with the wider canon of Lovecraftian horror-fantasy may find certain elements of the new film’s plot are telegraphed just a little too obviously. And if anything other than the homage/plagiarism fuss impacts on The Shape of Water‘s chances of Oscar success, then it’s that this is still very recognisably a genre picture of sorts, unashamedly featuring tropes from horror, fantasy, and monster movies.

Nevertheless, this is still a breathtakingly accomplished film, beautiful to look at, involving in its storytelling, and uniformly superbly acted. Del Toro’s ability to blend different flavours is notable: the general thrust of the advertising for The Shape of Water suggests this is essentially a lushly imagined romantic fantasy, and it certainly functions as such. But on the other hand, I would be very careful about who I took to see this film – the nudity and explicit sexual content is somewhat stronger than you might expect, while the horror element has a much harder, gorier edge than any of the publicity suggests. There are some properly grisly, uncomfortable-to-watch moments as the story progresses.

This is partly a result of the film’s ambitions to be more than just an escapist fantasy film, of course. We are back in Unique Cultural Moment territory here, and it is notable that the film’s main villain is Shannon’s straight-arrow by-the-book career army man, who would probably be the hero of a 50s B-movie. Here, of course, the focus is on the way he insists on dominating anyone around him who is less of a WASP-ish alpha male, and his casual brutality is set in opposition to the general sensitivity and decency of the characters who end up opposing him. The role is written and performed with just enough subtlety for Strickland not to come across as an absolute one-dimensional cut-out, but it remains the case that for me The Shape of Water‘s disparaged-minorities-unite-to-stick-it-to-The-Man subtext is just a little too on the nose. (I’m not sure the musical number in the third act entirely works, either.)

Nevertheless, this is still a tremendously accomplished and highly distinctive film. To tell the truth, I suspect this film may just be a little too far out there, and not overtly political enough, to really succeed with awards jurors in the current atmosphere, but I think it will be very well remembered in years to come. And, given the terrible troubles that Universal have been having, trying to get their monster-based franchise started, I suspect that people there will be seriously regretting not giving del Toro more freedom when he was working on movie ideas for them: it’s certainly difficult to imagine anyone daring to attempt another remake of Creature from the Black Lagoon for many years to come, let alone being so successful.


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The 2001 Toho movie Godzilla, Mothra, and King Ghidorah: Giant Monsters All-Out Attack (sensibly abbreviated to GMK by sane commentators) is kind of the movie equivalent of a fairly obscure artist releasing a record on a minor label, scoring a considerable critical success, and then being signed up by one of the big boys as a result to see if they can work the same kind of magic with considerably greater resources behind them. The director of GMK, Shusuke Kaneko, first came to the attention of Japanese monster movie connoisseurs with his trilogy of Gamera movies, made for Daiei between 1995 and 1999 – during a pause in Toho’s own production of Godzilla films, as it happened. Now, most of the Toho Godzilla films of the early and mid 1990s are not bad at all, but Kaneko’s Gamera films have a freshness, style, and depth which means they are inarguably better.

You can make out signs of Toho trying to assimilate all of Kaneko’s innovations in the films they made when Godzilla production resumed between 1999 and 2004, but the fact is that the 1999 and 2000 films, Godzilla 2000 and Godzilla Vs Megaguirus, are both sub-standard entries to the series. You can see why the studio decided to go direct to source and retained Shusuke Kaneko himself to co-write and direct the next movie, GMK.

GMK follows the usual convention of Godzilla movies from this period, ignoring all the previous films except the very first one – though they can’t resist doing a gag at the expense of the 1998 American Godzilla, revealing that a giant monster recently attacked the east coast of the USA – the Americans are sure it was Godzilla, but Japanese experts are much less convinced.

The story gets going with the loss of a nuclear submarine in the Pacific, and a Japanese submarine named the Satsuma is sent in to investigate (‘satsuma’ is an odd name for a sub, but I suspect this is a homage to veteran Godzilla suit-artiste Ken Satsuma). Sure enough, there are claw marks on the sunken wreck and a familiar set of dorsal plates are spotted lurking in the vicinity. Property values in the Kanto region instantly take a hit.

We then meet Yuri (Chiharu Niiyama), our human point-of-identification character for the movie. She is a reporter for what seems to be a fairly trashy cable TV show, doing a film about legends of monster sightings in various parts of Japan. She sees a mysterious old man in an equestrian safety helmet, shortly before there is a rather unusual earthquake: a road tunnel collapses, crushing an annoying biker gang, and a survivor in the area reports seeing a giant monster.

The weird events continue, with some irritating teens being dragged beneath the waters of a lake, their bodies later being discovered wrapped in cocoons (yes, it’s Mothra’s work, but probably best not to ask what he/she is doing at the bottom of a lake). Yuri and her friends learn of the legend of three Guardian Monsters who will awake to defend the islands of Japan should they be threatened. It turns out the old guy in the riding hat is convinced of the truth of this and is using special stones as some kind of spiritual battery, to wake up the Guardians. Meanwhile Japanese defence command is preoccupied by a series of distraught (and somewhat self-referential) committee meetings – ‘Why is Godzilla coming here again? Why can’t he pick on some other country for a change?’ appears to be the main item on the agenda.

Anyway, Godzilla eventually comes ashore and starts wreaking havoc, just about the same time that the first of the Guardian Monsters breaks cover: it’s Baragon, a relatively minor Toho monster from the 1960s who is not famous enough to get his name in the title of the movie. It soon becomes fairly obvious that Baragon is not capable of being much more than an hors d’oeuvre for Godzilla, and the heavy lifting come the climax of the film wil fall to the other two Guardian Monsters – giant mystic lepidoptera Mothra, and multi-headed golden dragon King Ghidorah…

Now, I know you, you are wise in the ways of the world. Right now you are saying ‘Wait a minute, Ghidorah’s the good guy? Since when does that ever happen? Ghidorah is the embodiment of monster evil in the Toho universe.’ And I would normally agree with you. It seems that Kaneko’s original idea was for the Guardian Monsters to be Baragon, Varan, and Anguillas (all second-division Toho kaiju), but the studio nixed this on the grounds that the series at this point needed the marquee value of appearances by Mothra and King Ghidorah. Thus we end up with the unprecedented spectacle of Mothra and Ghidorah actually teaming up to fight Godzilla.

I mean, it doesn’t quite kill the movie outright, but it does feel very odd: that said, there are lots of elements of GMK which just feel odd, and one wonders about the extent to which Kaneko’s vision for the film was compromised by Toho’s requirements for it. I watched the English dub of GMK, obviously, and I’m aware that the tone of the English dialogue can sometimes give a misleading impression. As a result I’m not sure if this really is as knowingly cheesy a movie as it actually seems, or whether the cheesiness is just an accident.

There’s nothing wrong with a certain level of knowing cheesiness (or even unconscious cheesiness), but it does sit very strangely in a film which occasionally attempts to tackle some quite serious and even dark subject matter. Kaneko has said he was attempting to make more of a fantasy take on Godzilla, which probably explains the film’s most striking innovation – the revelation that Godzilla is possessed by the angry spirits of all those who died as a result of Japan’s actions in the Second World War, which is why he’s always homing in on Tokyo in a bad mood. It’s a curious and provocative idea, and not the only time the film skirts sensitive topics – the first moment when Godzilla unleashes his nuclear breath is followed by a scene where a school teacher looks out of the window and sees the resulting mushroom cloud rising over her town. ‘Atom bombs!’ she gasps. (No, it’s not all that subtle, but this is a Godzilla movie, after all.)

But then we go from this to the comedy caricatures of Yuri’s workmates, or a scene where a couple of tourists spot Baragon yomping towards them. ‘He’s enormous, but kind of cute!’ says one of them. ‘Let’s take a photo, then run!’ says the other. Seconds later they are both crushed to death as Godzilla smashes through the hillside they are standing on. In yet another tonally very weird moment, we see a man apparently contemplating suicide, fashioning a crude noose from his tie so he can hang himself from a tree. But he falls off the rock he’s standing on and does a comedy pratfall down into the cave where Ghidorah is hibernating.

How much of this is down to Kaneko’s attempt to make a more edgy Godzilla I don’t know. For me, the best moments of the film are the more subtle and restrained ones – there’s an impressive scene where a group of people in a small building are terrorised by Godzilla’s passing. You never see the monster, but the whole set is rigged to shake and sway and collapse at the sound of his footprints. The reactions of individual characters to Godzilla give the film what resonance it achieves.

Most of the time, though, this just feels like an old-school monster bash, like something from 35 years earlier. As such it’s not too bad, but really nothing very special – the CGI is impressive, and the monster suits are not too bad – although there’s something about the Godzilla suit here which makes him look more like a fat dinosaur than is usually the case. The way the movie concludes with a succession of deeply weird moments  and plot developments is also arguably a bit of a problem.

Well, the least you can say about GMK is that it’s better than the two movies that preceded it. But the fact is that not only does it not come close to the standard of Kaneko’s Gamera movies, but it’s also not quite as good as the films in a similar vein which Toho themselves had been making ten years earlier. How much of this is down to Toho insisting on the inclusion of certain elements, and how much to Kaneko missing the presence of Gamera co-writer Kazunori Ito, it’s difficult to say. But this film is inevitably a bit of a disappointment.


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Like many people of my generation from the UK, my first exposure to the Godzilla franchise came from the Hanna-Barbera cartoon series that first aired in the late 70s and early 80s. It was diverting enough at the time, I suppose, but watching an episode a few years ago was a somewhat disconcerting experience: the animation was rather primitive, and, most jarring of all, Hanna-Barbera inexplicably chose not to license the sound of Godzilla’s roar, with the result that the King of the Monsters spent most of the time sounding like a gargling dog. The series took a few liberties with peripheral matters – Godzilla was an almost wholly benevolent figure, with laser-beam vision, accompanied by a comic-relief mini-me named Godzooky – but at least managed to hang on to the core experience of the franchise, which was a regular succession of monster smackdowns. It was a decent gateway to the full Godzilla experience, in other words.

Having been somewhat spoilt by some really good live-action Godzilla movies over the years, the news that Toho’s animation division was hard at work on an animated addition to the franchise was interesting, rather than a source of unconditional delight. Now the project in question has appeared, most likely, on a market-leading streaming site near you – originally entitled Monster Planet, it’s ended up being called Planet of the Monsters, which if nothing else gives you a decent sense of what to expect. It is directed by Kobun Shizuno and Hiroyuki Seshita.

This is another total reboot of the series, which appears to have become Toho’s preferred option for Godzilla movies these days. The backstory goes as follows: in the last months of the 20th century (yup, you read that right), the human race found itself bedevilled by attacks by a series of giant monsters, culminating in the appearance of an invincible behemoth known as Godzilla. All attempts to defeat this menace having failed, the human race took advantage of an offer of help from two passing groups of alien refugees, the religious Exif and the technologically-advanced Bilusaludo, to abandon Earth and look for a new home on another planet.

Well, the story proper kicks off twenty years later, sort of: things look grim for the refugees, who are leading a gruelling existence of scarce resources and existential misery, with their continued survival doubtful and little prospect of their discovering a new home planet. Main character Haruo Sakaki is in really a permanent strop about all of this, convinced that humanity gave up Earth too easily. He even publishes an anonymous paper arguing that Godzilla could be killed using recent technological advances.

Somehow this persuades the ruling committee to take everyone back to Earth, either to resupply or – the best case scenario – resettle the planet. Due to time dilation, or whatever (this is basically a plot device, obviously), twenty thousand years have gone by on Earth while the refugees have been in deep space and the planet has reverted to a primeval state. But probes indicate that Godzilla is still present and still as implacably hostile, and so Sakaki joins the mission to take back the planet…

I don’t necessarily have a problem with Godzilla movies that allow themselves to be somewhat influenced by other bits and pieces of pop culture from around them – there’s an element of James Bond to some of the later films from the original series, Godzilla vs King Ghidorah owes a lot to The Terminator, there’s a large chunk of The Matrix in Final Wars‘ curious mixture of influences, and so on. But there’s definitely something odd about the way that you could watch Planet of the Monsters and in effect catch up on much of what’s been going on SF and fantasy movies and TV over the last decade so. In other words, there’s a bit of Interstellar here, a bit of Battlestar Galactica, a lot of After Earth, even a smidgeon of Skull Island. Which would all be fine, but the problem is that they seem to have left Godzilla completely out of the mix.

There are two basic ways of doing a story about Godzilla: either he’s the living-engine-of-destruction walking-metaphor-for-something-or-other bad guy, or he’s the possibly-misunderstood defender-anti-hero. This film tends towards the first position, but never completely adopts it. It’s not quite the case that this is one of those films that isn’t really interested in or even actually about Godzilla – he is the central driver of the plot throughout – but at all times it seems more about idea of Godzilla than a living, active monster. Godzilla is always just looming over the horizon somewhere, or being discussed, but other than occasionally nuking something with his atomic breath he is oddly passive, never doing much (well, there are no buildings around for him to crush), a cypher rather than a character or a metaphor.

The movie’s two innovations both have definite potential – there’s the idea of Godzilla taking on an army of sci-fi jet bikes, walking tanks and soldiers in power armour, and also the notion that over the course of twenty millennia, a whole new Godzillafied ecosystem has developed to cover Earth (in other words, everything’s a little bit Godzillaish). But not much is done with the latter, and former is just superficial, contributing only visual spectacle. You never really care about the action or feel invested in it.

This is, of course, largely the fault of the script, which features some laborious and rather baffling plotting. Why do they include not one but two distinct races of friendly aliens? Neither of them contributes much to the story. Much of the movie seems precision-tooled to generate maximum confusion, not to mention gloom. I sense some of this may have originated from quite high up in the production. Here is co-director Seshita discussing the ‘new’ version of Godzilla (heavily influenced by the Gareth Edwards version if you ask me, but whatever): ‘With his masses of muscle fibres and unique body tissue to support his enormous bulk, this is an extraordinarily rugged-looking physique. It was an overwhelming presence that reverberated through the whole project, like a fearsome deity that even we who created it must prostrate ourselves before.’ Hmmm, yeah. This sort of thing seems to have filtered through into dialogue like ‘When those fleeting lives destined to die, become arrogant and sing praises of their own narcissistic glory, such will shake the very heavens and split the earth.’ Well, quite (and this is relatively easy to follow, compared to some of the lines). It’s hard to tell whether this was written by a teenage poet, or Google Translate, or some odd combination of both.

The one thing mitigating in favour of Planet of the Monsters’ casserole of pretentious cobblers and joyless, confusing gloom is the look of the thing, which is certainly distinctive, although not completely consistent. The film goes from near-photorealism to scenes which look rotoscoped and then on to more traditional anime action and carnage. The look of the film isn’t actually bad and is certainly atmospheric, even if the atmosphere created is the one of dour oppressiveness which is arguably one of the film’s problems.

In a great (or even good) Godzilla film, you want the following things – a clear sense of who or what Godzilla is supposed to be, interesting and sympathetic human characters, masses of property damage, a worthy opponent for Godzilla to take on, a proper theme tune for the big guy, and at least a little bit of positivity, one way or another. Some good new ideas never hurt. Planet of Monsters falls down so badly because it seems to have viewed this venture into the unknown for the franchise as a chance to dispense with all the accumulated wisdom about how to make these movies work, and includes none of the above. All its innovation is visual, with the story a barely-functional stack of contrivances populated by anonymous characters. Still, it seems to have been successful enough to earn a sequel (current title something like Godzilla: Living Robot City Final Battle, which hardly bodes well even if it is supposed to have Mechagodzilla in it), and we can only hope that some lessons will have been learned. As it is, the less than stellar lineage of animated Godzilla projects continues, alas.

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I first saw Terry Gilliam’s 1977 film Jabberwocky on its British TV premiere, over thirty years ago. It almost goes without saying that the world was a very different place back then – the fact that a film could be ten years old before turning up on a TV channel or streaming site in itself confirms that we are discussing a very different world. And of course, if you’ll forgive a little personal reminiscence, I was a very different person myself at that time in my life: most specifically, I was barely familiar with Monty Python except from what I’d read about it in books and magazines – I hadn’t seen any of the TV shows or movies, and to be perfectly honest wasn’t really sure which members of the group were which. As I say, another time, another place.

Then again, as a 1977 fantasy movie, Jabberwocky is a product of the pre-stellar conflict era, and – perhaps appropriately enough – is a rather peculiar beast in many ways. It is, as I hope you do not need telling, based on (or perhaps inspired by would be more accurate) Lewis Carroll’s nonsense poem of the same name. The poem’s setting is essentially indeterminate, but the script (by Gilliam and Charles Alverson) relocates the story to the Dark Ages, at a time when the land is being ravaged and despoiled by a ferocious beastie, causing panic and upheaval.

None of this penetrates the notably thick brain of Dennis the Cooper (Michael Palin), a young man who seems less interested in actually making barrels than in time-and-motion studies and efficiency in the workplace. This so disgusts Dennis’ father that his dying act is to disinherit him, and in order to win the hand of the girl he loves (a young Annette Badland), Dennis is forced to set off and seek his fortune.

He ends up in the city, which is bursting at the seams with survivors fleeing the depredations of the jabberwock, causing some consternation to King Bruno the Questionable (Max Wall) and his chamberlain (John le Mesurier). The chamberlain hits upon the plan of holding a contest to select a champion to slay the monster, with the hand of the King’s daughter (Deborah Fallender) and half the kingdom as a reward, and Dennis inevitably finds himself caught up in this. The crisis, however, is proving a bonanza for the wealthy merchants and guild leaders of the city, who have embarked upon their own scheme to ensure continuance of the monster…

This was Terry Gilliam’s first film as sole director; he had previously co-directed Monty Python and the Holy Grail, and there is perhaps an obvious sense in which the two films are connected – they share the same Dark Ages setting, and various members of the Python collective appear on screen (in addition to Palin, there are cameos by Terry Jones and Gilliam himself, not to mention associate Python Neil Innes). Gilliam was unhappy to find the film being billed as Monty Python’s Jabberwocky for its initial American release, and unsuccessfully tried to have this stopped.

That said, however, Jabberwocky isn’t just a product of members of the Oxbridge tradition of British comedy, although various members of it appear. This is one of those films which is stuffed with familiar faces from both the big and small screen, drawn from a broad range of comic backgrounds – Max Wall started his career as a music hall clown, John le Mesurier was a hugely familiar face from both films and mainstream sitcoms, as were Warren Mitchell and Harry H Corbett. Bernard Bresslaw, who only a couple of years earlier had been appearing in Carry On films, also turns up.

If it isn’t quite a who’s who of British comedy in the middle 1970s, then it’s certainly a film with no shortage of talented comic performers. Which really forces one to wonder why it is that Jabberwocky is not actually particularly funny. You can certainly recognise the jokes as they go by, but you just don’t feel especially inclined to laugh – which is odd, as it’s the same kind of humour that worked quite well in Holy Grail, specifically the subversion of the conventions of this kind of fairy tale, and also the insertion of modern stereotypes into a historical context. There are also occasional forays into slightly laborious absurdism – the horrifically high casualty rate amongst the knights taking part in the joust forces the King to cancel the event and choose his champion via a hide-and-seek contest.

The strange non-funniness of Jabberwocky is perhaps explicable by the fact that while most of it is written and played as comedy, on the whole it is filmed and edited like some kind of art house film or costume drama. It is certainly very atmospheric, with an almost palpable sense of the mediaeval. Of course, this usually takes the form of filth, squalour and brutality, to the point where the film is probably quite off-putting to viewers of a sensitive disposition: Jabberwocky is filled with spraying blood and severed limbs and people taking care of bodily functions out of windows or off the top of battlements. It’s all quite authentic, though not necessarily what you associate with an actual comedy, except in its sheer grotesqueness.

Also notably grotesque is the titular beast of the film, the jabberwock itself. This isn’t really a monster movie per se, although there are a few nods in the direction of the form. When the beast finally appears, it is through the magic of suitamation, with perhaps just a touch of puppetry also involved. It’s quite amusing to look back at responses to Jabberwocky from close to the time it was released – one 1980 book asserted that the jabberwocky was the best monster in the history of cinema, up to that point. Well, to me it seems like a qualified success at best, a brilliant design somewhat sabotaged by somewhat clumsy execution.

The same is really true of Jabberwocky as a whole – it’s a minor miracle that the film looks as good as it does, given it was clearly made on a very low budget (at one point Dave Prowse, doubling up as two characters, has a fight to the death with himself). You come away from it feeling entertained, and impressed by the consistency of the film’s vision and atmosphere, even if it is a view of the middle ages more inspired by Hieronymous Bosch than Hollywood. But you most likely won’t come away having laughed your socks off. Gilliam seems to have felt obliged to make a comedy, given his career up to that point, when he was really more interested in something more ambitious. Subsequent films would be considerably more successful, but this is still a pretty good and very interesting debut.

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Film companies, being the savvy and cost-conscious entities that they are, know the best ways to spend their money when it comes to things like marketing. They know that there’s not much value in advertising a reserved and thoughtful costume drama in front of a Vin Diesel movie, or showing the trailer for a gut-churning survival horror ahead of the latest Pixar offering. This is why you routinely get trailers for films of the same genre as the one you’ve actually paid to see (and the ‘These trailers have been specially chosen for this film’ message in some cinemas). When this isn’t this case, it’s a sign that either the advertising people have dropped the ball somewhat, or a film has come along that they really have no idea how to cope with. For the same movie to be accompanied by trailers for Wonder Woman, Baby Driver, My Cousin Rachel, and War for the Planet of the Apes is a clear sign of a system on the verge of meltdown, and a pretty good indicator of just how weird Nacho Vigalondo’s Colossal really is.

This is one of those films that feels like it started out as part of a bet – or at least a conversation running something along the lines of ‘I don’t think you could possibly write a script which combines elements of any two random old movies’/’I bet I could’/’Go on then, pick two names out of this bag’/’All right… oh’/’Which ones did you get?’/‘Manchester by the Sea and Terror of Mechagodzilla’/‘Ha hah! I win!’/’No hang on, give me a chance…’ For this is pretty much what Colossal is, only much, much odder than it sounds.

Anne Hathaway plays Gloria, a young unemployed writer struggling with a bit of a drink problem. The sympathy of her boyfriend (Dan Stevens) is finally exhausted and he kicks her out, forcing her to return to her home in small-town America. Here she encounters her old school friend Oscar (Jason Sudeikis) and his buddies, and manages to land a job waitressing in Oscar’s bar (this is probably not the best idea for someone contending with incipient alcoholism, but she is pretty much out of options).

Gloria’s personal issues soon become less of a priority as the world is shocked by the appearance in Seoul, South Korea, of a skyscraper-sized reptilian monster, which proceeds to meander about leaving a trail of devastation and panic in its wake, before disappearing into thin air. The authorities rush to respond, people struggle to take in the news that the world is so much stranger than they had thought… and Gloria slowly begins to get a suspicion that she may have some involvement with all of this.

Yes, it eventually transpires that if Gloria is in a certain spot in town at a particular time of day, an enormous monster will materialise in Korea and mirror her every action. This is enough to give a girl pause, as you might imagine. But what should she do with this remarkable new power? Should she do anything at all with it? And where does the ability come from?

If you think all that sounds like an intensely weird premise, I should inform you that Colossal is another of those movies that bucks the current trend and doesn’t put the entire plot in the trailer. More than this, there are great swathes of story and character development that aren’t even hinted at – the film is much, much odder than even the brief synopsis I’ve given might suggest.

For a movie genre to be deconstructed and played with is normally a sign it is in robustly good health, and so you might conclude that the existence of Colossal suggests that all is well with the giant monster or kaiju movie. Well, maybe (the recent King Kong movie was pretty good, after all), but I think it may just be that this is a genre everyone knows, or thinks they know. There are no particularly clever allusions or references here for fans of the form to spot – I suspect the reason the giant monster shows up in Korea rather than Japan is just to avoid a lawsuit from Toho (the film-makers drew the ire of the legendary Japanese studio for using images of Godzilla without permission in very early production materials), although the appearance of the kaiju (specifically the horns) seems to me to recall the titular monster in Pulgasari, the notorious North Korean communist kaiju film.  There isn’t even a proper monster battle, really.

Instead, the monster movie angle seems to be there mainly because of the sheer ‘You what?!?’ value of mashing it up with an offbeat indie-ish comedy-drama, which is what the rest of the film initially appears to be. It is an intriguingly bizarre premise for a film, if nothing else.

That Colossal in the end doesn’t really hang together is therefore a shame: I like bonkers movies, and this one certainly qualifies, but in the end it just doesn’t work, despite being well-directed and performed. The sheer unevenness of tone is certainly an issue, for one thing: when the film attempts to mix more serious moments into what started off as a very offbeat comedy, you’re left genuinely unsure as to how you’re supposed to react – are these beats intended sincerely, or as just another piece of deadpan black humour? At any given moment, is it actually meant to be funny or not?

Some of the trouble is more basic, though, and derives from the most basic elements of the storytelling. In order to achieve that lurching mid-movie shift in tone and emphasis, and make it a genuine surprise for the audience, the story requires several main characters to either engage in behaviour which seems strikingly incongruous, given how they’ve previously been presented, or suddenly undergo radical changes in personality, both of which feel rather implausible.

I know, I know: we’re discussing a film in which a young woman magically acquires an enormous reptilian doppelganger in Korea, and somehow I’m complaining that it’s the character development which is the most implausible thing in the movie. But there you go – it only goes to prove that you should never neglect the carpentry.

I suppose the film’s lack of a strong central metaphor is also an issue – if it is indeed that alcohol can unwittingly turn people into monsters, it’s not really followed through with quite enough thoroughness, and the result is a movie which just feels like a collision of various strange ideas, many of them interesting and amusing, but not quite working together as a coherent whole. The simple fact that films as bizarre as Colossal are still being made is surely a hopeful one, though.

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I know I go on a lot about the various evils of predictable films, lack of new ideas in mainstream cinema, fear of innovation, and so on, and it does occur to me that perhaps I am making just a little bit too much fuss about this. Perhaps there is something to be said after all for movies which don’t set out to up-end expectations, mash genres beyond all recognition, or carve out a bold new niche for themselves. Familiarity isn’t always a necessarily ugly word.

I have been moved to this thought by Daniel Espinosa’s Life, which lends itself more readily than most recent films to the ‘it’s X meets Y’ game (one that I usually try not to play as a point of principle) and its numerous variations. Hey, let’s indulge ourselves for once: it’s The Quatermass Experiment meets Gravity, or The Thing set in low orbit – either of those capsule descriptions strikes me as largely accurate and highly informative as to the kind of movie this is.

Life is set in and around the International Space Station in a fairly near future (the film is intentionally vague about this). The six-person crew is very excited as the first sample of soil samples from Mars are about to arrive, and there are indications that the probe has located something truly exceptional on the Red Planet – preserved microbial life!

Well, work on the Martian cells gets under way, with appropriately strict precautions in place, and soon enough the chief boffin (Ariyon Bakare) has cultured himself a cute little Martian blobby thing. You can almost certainly guess what happens next, but anyway: there is a mishap, resulting in the organism turning aggressively hostile, and before you can say ‘Fendahl Core’ the crew are doing battle with a rapidly-growing lifeform (alien monsters, especially ones you get trapped in a confined space with, are always rapidly-growing, as any fule kno) that has already laid waste to Mars. Can they survive? And, more importantly, can they ensure that the Martian creature never reaches the planet below…?

The Encyclopedia of Science Fiction suggests that at least half of all SF movies also fall into the horror category, and while I’m not sure Life contains quite enough grisliness to satisfy the most dedicated gorehounds, I suspect there’s quite enough unpleasantness here to make the average person go ‘Ewwww,’ and think about looking away. There’s a gripping sequence illustrating why you should never shake hands with an unknown alien, someone has a very unpleasant experience in a broken space-suit (this appears to have been inspired by a real-life incident from 2013), there are scenes involving flame-throwers and defibrillators (these strike me as being a knowing tip of the hat to some of Life‘s more celebrated progenitors), and so on.

The odd thing about Life is not the fact that, from the very beginning until the very end of the movie, you are never really in any doubt as to what’s going to happen next, because this is a well-worn tale, to say the least. The odd thing is that it really doesn’t matter, and in a strange way it may even add to the fun of the film – anyone with a working knowledge of how this kind of movie is structured, and why people get billed in the order they do on movie posters, probably has a very good chance of being able to work out exactly what order the various characters are going to get picked off in.

Quite apart from the gribbly alien horror elements of the story (the Martian ends up looking rather cephalopodic, which, all things considered, probably qualifies this film as being on some level Lovecraftian), the most obvious influence on Life is obviously Gravity. The new movie doesn’t have quite the same breath-taking technical virtuosity, but the fact remains that this is another film set almost entirely in zero-G, using (almost wholly) credible technology – the fact it’s so close to reality is one of the things that makes the film such fun. I’m pretty sure this film wasn’t shot on location on the ISS, but it nevertheless does a good job of first conning you into thinking that it could have been, and then making you take for granted that everyone’s casually floating around. Only at a few key moments does the film get ostentatious about its zero-G effects – at one point someone sheds a tear, and it bobbles off their face and floats away, but to be honest, most of these involve great clusters of globs of blood drifting about the place.

Lest you think this is just reheated splatter on a space station, some proper actors are participating and seem to be having fun doing so. Ryan Reynolds is the mission’s pilot and engineer, and you are reminded what an able and amiable screen presence Reynolds is; hopefully he’s not going to spend half his time playing Deadpool from now on. Rebecca Fergusson is the quarantine officer in charge of keeping the Martian from reaching Earth, although she is British, she is also part of the (US-based) Centre for Disease Control, which struck me as a little odd – alien monsters are admittedly outside the remit of Public Health England, but there’s always the WHO… Playing the station doctor is Jake Gyllenhaal, who gives a typically thought-through performance, although you can’t quite shake the impression he’s only here because his agent said ‘You know what, Jake, it’s time you did something a bit more fun for a change.’

There’s nothing tremendously exceptional about Life in any department, but it is a thoroughly competent and entertaining film. You could possibly argue that the climax of the story has rather more energy than elegance, but, once again, this hardly spoils the fun at all. If you don’t like space movies, or horror movies, or indeed horror movies set in space, then this is definitely not one for you. If this sort of thing is your cup of tea, on the other hand, this is a safe bet for a solid trip to the movies. A worthy addition to an honourable tradition.

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