There’s a thing which happens to every great fictional character, or at least those not bound to a particular story, where they become the property of each new generation, and get reinterpreted and revitalised as a result. Thus you get the various different takes on Batman and James Bond, not to mention people like Sherlock Holmes and Godzilla. If nothing else, this guarantees the character a degree of immortality – provided it’s done properly, of course, and assuming the character is both flexible and universal enough to survive the process in a recognisable form. And it also provides an instant sort of social history, as by comparing the different stories being told, you can learn a lot about society at the time they were made.
One of the things which cheered me up most this week was the discovery that a subtitled version of Ryuta Tasaki’s Gamera the Brave (J-title: Chiisaki Yusha-Tachi Gamera, and, I believe, also known in some territories as Young Braves of Gamera and Gamera: Little Heroes) was available on a popular video-sharing website which had recently celebrated an anniversary. Gamera the Brave came out in 2005, by which point Toho had announced a decade-long lay-off for Godzilla, and the dust had settled on Shusuke Kaneko’s superb Gamera trilogy (1995-1999). Daiei, original producers of the Gamera series, had gone bust by this point, and the new film was made under the auspices of the Kadokawa company (not that it matters much).
Tasaki’s film disregards the Kaneko trilogy’s continuity, and – rather like the Millennium Godzilla films – gives Gamera a definite but essentially vague presence in the way-back-when. In this case, the opening sequence of the film is set in 1973 and depicts Gamera’s fall in battle against a flock of Gyaos creatures, none of whom survive. (The origins of the various monsters are not gone into at all, by the way.)
Thirty-odd years pass and we are introduced to Toru (Ryo Tomioka), a young boy who has recently lost his mother, and his dad Kousuke (Kanji Tsuda). Toru is, inevitably, having a tough time coping, but finds some distraction when he notices a flashing red light on a small island just off the coast of the sleepy seaside town in which he lives. (We are required to accept that either no-one else sees the light, or that if they do, they ignore it completely. This is perhaps the first sign of the kind of film this is.) Anyway, the light turns out to be a glowing red rock, on top of which is incubating a tiny little egg.
Inside the egg is the cutest ickle baby turtle you ever saw, which Toru naturally adopts and christens Toto. The audience being several steps ahead of all the characters, it comes as no surprise when cute little Toto starts growing at a frankly surprising rate and reveals the ability to fly and belch flame in a manner atypical of most turtles. This does not stop Toru bonding with him in a frankly time-consuming and slightly schmaltzy manner.
Rather more rewarding for the connoisseur of the classic kaiju formula are various other scenes punctuating all the boy-and-his-turtle stuff. There is a cherishable news bulletin on in the background at one point, in which the top item is the announcement that after 33 years of complete inactivity, the ‘giant monster council’ is being shut down, and the very next piece is a report of ships mysteriously vanishing off Okinawa. Say, those two things couldn’t be pertinent to the plot, could they…? Later, a survivor of one of the sinkings is abruptly sucked beneath the waves and a gory plume rises to the surface in his place. Clearly something is on its way to Japan…
But not just yet, because we have many scenes of Toru and his friends having fun on the beach and at the skate park, and Gamera Jr getting up to various adorable antics in the kitchen of Kousuke’s restaurant, to get through. As if all the young-boy-is-helped-with-grief-by-baby-monster stuff wasn’t enough, there’s another domestic subplot going on, this one about the teenage girl living next door, and her impending heart operation and the stress this is causing her and her family. By this point I was getting the same kind of vibe off Gamera the Brave I got off Godzilla Raids Again, in which the director seemed much more interested in the running of a fish-canning business than the actual giant monster stuff. For much of the film, Tasaki seems determined to tell a heart-warming yet bittersweet story about the lives of young people by the seaside, with the actual monsters only included as a contractual obligation.
If you can make it through all the cutesy/sentimental stuff, however, the film does improve quite a bit, as the town is attacked by a new monster which they eventually decide to call Zedus. Why? I don’t know. Monster naming protocols in Japan remain as obscure as ever; possibly the ‘giant monster council’ left a list of names as the last act before they were wound up. Where has Zedus come from? Why has it suddenly appeared? Why does it enjoy eating people so much? It would have been nice to know, but all those scenes on the beach were obviously more important.
Actually, Zedus is a fairly decent-looking monster – rather more traditional-looking than the Legion Queen or Irys from the Kaneko movies – and while it’s obviously a dude in a suit (his name is Mizuho Yoshida, an ex-Godzilla suit actor) – it’s quite hard to see how the suit is operated. The only real brick I can throw in Zedus’ direction is that from some angles it does look strikingly similar to Uncle Deadly from The Muppet Show.
Naturally, Gamera Jr takes it upon himself to save the townspeople from Uncle Deadly Zedus, and succeeds in driving the larger beast off. In a fairly novel twist, rather than wanting all the monsters disposed of, the Japanese government take Gamera into custody, realising he is their best shot at getting rid of Zedus once and for all. The thing is that as a young Gamera, Toto isn’t at full power yet, and in order to access all of his abilities he needs the rock on which he was incubated – and which Toru has given to Mai the heart patient.
If nothing else the race to get the stone to Gamera before Zedus stomps him into the ground provides a natural way to interweave the stories of the humans and the monsters as the film approaches its climax. There is something tonally very weird going on here, however.
As you can probably tell, Gamera the Brave abandons all the mythos and grandeur of the Kaneko movies in favour of kid-friendly fantasy adventure. I suppose this isn’t a totally insupportable creative decision, especially given that the original Gamera films from the 60s and 70s were much more juvenile, but it inevitably feels like a bit of a backward step. This movie feels like it’s aimed at a pre-teen audience much more than any other kaiju movie since about 1975, culminating in an interminable sequence in which a relay of cute kids rush Gamera’s power-up rock across Nagoya. As someone else said about a different topic, yeuchh.
Just about the only thing Tasaki retains from the 90s trilogy is a penchant for surprisingly graphic and icky monster battles: Gamera Sr gets nastily savaged by the Gyaos at the start, while slime goes a-spattering everywhere as Toto is repeatedly spiked, even impaled, on Zedus’ pointy tongue. But the direction doesn’t do anything to give the monsters the same sense of unstoppable power, or moments of startling spectacle. I’m starting to realise, also, just what a big contribution Kow Otani’s magnificent soundtrack made to the success of the Kaneko films: the score here is wholly forgettable.
Splatter aside, the monster mashing isn’t anything to write home about, either: the most memorable moments here aren’t awesomely cool, but unintentionally funny – for example, the moment when Gamera gets himself wedged headfirst in the side of a skyscraper. This sets the scene for a truly egregious moment in which, instead of handing over the power-up stone which is supposedly so important, Toru spends literally minutes telling Gamera how much he likes him, and basically ordering him not to blow himself up fighting Zedus. The child acting is not that bad, but it’s just will-sappingly sentimental.
That’s the thing about Gamera the Brave: it’s not actually a badly made film, for the most part, though I would say the special effects are a little wobbly in places. It’s just that the basic concept seems to me to be quite suspect: this is a schmaltzy kid’s melodrama masquerading as a proper kaiju movie. The film seems to have been constructed with a potential sequel in mind – it concludes with the new Gamera flying off, ready to take up the mantle of friend to children everywhere – but none has been forthcoming. (I suspect if Godzilla’s new movies continue to turn a profit, it’ll only be a matter of time, however.) I will put my hand up and confess to not being a ten year old Japanese child, and thus not the apparent target audience for this film. But I think that earlier films in this series created a wider interest in Gamera and his world that Gamera the Brave does not serve at all well.