Dear friends, I am seriously considering knocking this wargaming commentary segment of NCJG on the head. I’m completely indifferent to this news, I hear you cry (well, mutter), and that’s putting it charitably. But go ahead and explain further anyway.
Well, you know, I’ve just kicked off a Diploma course, which friends and colleagues assure me will soon come to devour my life to the very uttermost degree (much shaking of heads and clucking generally ensue as they consider the prospect, rather as if I’d announced I was planning to unicycle across the Kalahari). So it may be that I simply won’t have time to play any games.
Nevertheless I am hoping to carry on gaming, not least because the night of the Life Devouring Diploma (henceforth the LDD) falls conveniently with regard to Thursday down at GW Oxford. Whether I’m able to do any painting the rest of the time is another matter – and to be perfectly honest I have finally, seriously, and irrevocably (ha, ha) decided to concentrate on getting a WFB army into table shape.
So it looks like I’m stuck with the 40K armies I’ve got until further notice, which raises the dismal prospect of an endless succession of bulletins along the lines of ‘Went to GW Oxford this week, got eaten by a horde army again’. (My most recent list has included 31 infantry models at 1750: so unless I meet some other eternal optimist who turns up packing Deathwing, pretty much every other army I meet is going to feel like a horde.)
That’s how it went this week anyway: ended up playing Bugs, our local Tyranid specialist (see what I’ve done there?), who’d turned up with a small fraction of his 13,000 point collection. We ended up fighting over objectives and with a slightly eccentric mission where my jump infantry and vehicles (so most of the army) started in reserve, with my footsloggers and walkers dominating the centre of the table. The entire Nid swarm hugged their table edge.
Well, I managed to kill a Zoanthrope on my first turn, which was nice, but then some sort of unreasonable shoot-round-corners Tyranid weapon immobilised my Death Company Dreadnought (parked out of sight as an anger management measure), while a lance shot from the other Zoanthrope immobilised my Furioso Dreadnought in front of all the Nid monsters. Massed shooting from tooled-up Termagants killed a big chunk of my footsloggers… and so on.
I suppose I made a bit of a gaffe quite early on in opting to shoot at an encroaching Hormagaunt swarm with everything I had – quite sensibly Bugs removed the models in assault range of my Dreadnought. Had I managed to lock the unit in place with the Dread I could potentially have followed up with additional charges from the Death Company the following turn and wreaked utter havoc amongst them. As it was the Tyranids had their choice of targets the following turn and took full advantage.
The Dreadnought eventually splattered two Tyranid Primes and a unit of Warriors but by that point I had nothing else left on that side of the table but the (late-arriving) Whirlwind, which actually managed to get its points back (possibly a first) despite only firing two shots.
There was some cause for cheeriness on the other flank due to the startling carnage caused by Astorath and the Sanguinary Guard, who effectively wiped out a 30-strong Termagant brood on the charge, took out another ten when they counter-assaulted, and then gutted a Tervigon on their next turn (sadly the other Termagants on the table were just too far away to get their little brains fried by feedback). Then the Zoanthrope zapped one of the Guard, a Carnifex puked over three others, and suddenly the wind was no longer beneath their wings.
Astorath clearly sensed the game was up and made a proper hash of killing the Zoanthrope even with his special advantages against invulnerable opponents. As Astorath vanished beneath the Carnifex, the Zoanthrope, and twenty Termagants, and the Dreadnought was toasted by the shoot-round-corners guns, I decided to call it a night. All I had left was the Whirlwind and an Attack Bike which I had cunningly preserved by deploying in the midst of my sizable Dead Pile and then never doing anything with or referring to it.
Oh well. Looking back I suppose I had an outside chance in this game but blew it simply due to not sticking to my plan. I will (toy) soldier on for the time being and see if there are any glimmers of improvement in weeks to come.